ZibraVDB offers real-time volumetric rendering that addresses the growing need for faster, more efficient workflows in gaming, virtual production, and beyond. With a remarkable compression technology that reduces traditional OpenVDB files by up to 97%, ZibraVDB drastically cuts storage and bandwidth needs, enabling immediate feedback, seamless iteration, and high-fidelity effects. This allows for real-time on-set effects in virtual production and real-time volumetrics in gaming, both without the huge hardware demands typically associated with traditional OpenVDB workflows.
ZibraVDB Release: What's Changed
ZibraVDB continues to innovate with its latest release, offering more flexibility and extended accessibility. With a focus on democratizing real-time volumetrics, this new version opens the door for smaller teams and studios to integrate advanced volumetric effects into their pipelines without significant upfront costs or licensing fees.
- Extended Trial for Indie Creators: The new extended trial allows indie creators to convert up to five VDB sequences into the .zibravdb format, enabling smaller studios to experience real-time volumetrics without any initial cost.
- Houdini Integration in Every Subscription: ZibraVDB is now integrated directly into Houdini for all users, even those on the free version, offering a seamless drag-and-drop workflow between Houdini and Unreal Engine. This integration simplifies the use of advanced volumetric effects within the procedural environment of Houdini.
- ZibraVDB Studio: For larger companies, ZibraVDB Studio offers custom features, enterprise-level support, SDK integrations, and offline licensing to adapt to complex production workflows.
{{banner-purple__pricing="/components"}}
Pricing Options
ZibraVDB now offers a range of pricing options to fit different user needs:
- Free Trial: Indie creators can access a trial version with up to five free compressions.
- Standard Subscription: Includes access to Houdini integration and real-time volumetric rendering.
- ZibraVDB Studio: A customized solution for enterprise needs, including flexible licensing and dedicated support.
Integrations
ZibraVDB integrates seamlessly with top industry tools, ensuring smooth workflows across multiple platforms:
- Houdini: Full integration within Houdini, including drag-and-drop functionality for Unreal Engine.
- Unreal Engine: Real-time integration for game and virtual production environments.
- Custom SDK and Pipeline Integration: Available with ZibraVDB Studio for tailored, enterprise-level workflows.
{{banner-gold__pricing="/components"}}
Use Cases
- Virtual Production: ZibraVDB’s real-time volumetrics enable filmmakers and artists to work directly with high-fidelity atmospheric effects like smoke, fire, and fog on set, ensuring seamless production and immediate feedback.
- Gaming: Game developers can leverage ZibraVDB to include cinematic-quality volumetric effects in live gameplay without increasing build sizes, creating rich, dynamic in-game environments.
- VFX Studios: VFX teams can use ZibraVDB to streamline their pipelines, moving large files efficiently across networks, optimizing rendering times, and making collaboration between remote teams easier.
- Indie Developers: With the extended trial and flexible pricing, ZibraVDB allows indie developers to implement real-time volumetric effects, improving the quality of their work while maintaining budget control.